June 19, 2020

  • 3 Scenarios : Barbarossa, Typhoon and Moscow counter-offensive
  • Tons of bugs erradicated
  • Much better game performances
  • Better German AI
  • Credit Page
  • Possibility to change screen resolution
  • And a save system

May 19, 2020 (Beta)

  • Russian language added
  • Levels of difficulty added
  • Tutorial Added
  • Ingame Wiki !
  • A lot of balancing and debugging done

24 April 2020 (Alpha)

  • Russian campaign is fully playable
  • A lot of debugging
  • A far better german AI
  • The hot seat mod
  • A brand new look for the game

16 April 2020 (Alpha)

  • German campaign is fully playable
  • Russians are playable for 2-3 turns
  • A lot of bugs were killed
  • The map has been redrawned
  • The Russian IA is great now

25 March 2020 (Alpha)

  • New events added when Kiev or Leningad falls
  • Battles for Moscow and Tula added
  • Rework of Cohesion checks
  • Rework of unit’s battle values calculation
  • More debugging

23 March 2020 (Alpha)

  • New events added,
  • New operations added (Demiansk, Mojaïsk, Kalinine, Moscow north pinch)
  • Rework of air supply
  • Some debugging

21 March 2020 (Alpha)

  • New events added, including Operation Typhoon
  • New operations added (Viazma and Briansk)
  • All actual content translated in English
  • Weather coded for the whole period
  • Debugging

20 March 2020 (Alpha)

  • New events added to include winter equipments for the Wehrmacht
  • New Soviet Armies added in Crimea
  • Possibility of Traffic Jams & material attrition added
  • A lot of debugging

18 March 2020 (Alpha)

  • The Battle for Kharkiv has been added
  • Reinforcements for the Southern Front have been added until October 1941
  • 3 new major events
  • Weather added until October 1941
  • A lot of debugging

17 March 2020 (Alpha)

  • All the current in-game texts have been translated to English
  • German armies can now be splitted into corps by player action or when pressed too hard by Soviet armies